The same track, the same car, the same game and two years of the difference between them. Vegetation, textures, colors – in general, all these differences are literally impossible not to notice at different stages of the development of the racing simulator from Slightly Mad Studios.
So let’s thank the YouTube amateur car asmulators nicknamed Adrianf1esp, who tried and recorded as many as eight minutes of comparative video. If you believe the signatures from below, on the left the guy drives in version Project Cars From July 2012 (Build 249), and on the right-from August 2014 (Build 782). As they say, to watch anyway.
By the way, thanks to the efforts of the same user, if you remember, we have already compared Project Cars And reality. Refresh your memory, if that, you can here.
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Project Cars
The best comments
It turns out the other way around. I can’t imagine what graphone the release version will have and how many people will die of hunger and thirst, counting the training grounds =).
I think you get a good race with excellent graphics. But the main thing is that the gameplay would be fascinating, with a large number of cars and tracks. So we are waiting.
And I like the first version more. In this void, the location has its own charm, especially the hills, seem more realistic. In the new version of the hills and trees, some plastic and eyes are difficult to concentrate on the road.
As far as I know, in that video comparison of the old version with life, but I meant a comparison of the latest version.
Okulus rift + good gaming steering wheel + spot Kars = we get a complete dive, stock up on dumplings and tea, and do not tear off the computer. Cool race, I have been following the project for a long time, it looks cool.
Hehe, if they squeezed this out of PS3 (not every game has 60FPS on PS3), I’m afraid to imagine that this crazy Japanese was drinking on ps4.
For me, a classic is Porsche of Anlishev and High Staix with hot people. Anders no longer clung to me (then another 8 year old schoolboy), take a steep expensive car, and the one -in -long long highway near the sea under the sunset under the electron tracks … Eh, I probably did the child Eron Don and I traveled 550 Spiader as a child.
GT7 I also wait) for me all other races are not important, but I would not refuse some classic NFS, something like underground
The version of 2014 looks much better than the version of 2012, but personally, I liked the asphalt of the 2014 sample more than 2014, in my opinion, the road of 2012 looks more natural.
Cool, the game looks very beautiful. But with the same success you can compare any game, in the sense of first showing an early prototype, and then show an almost ready game and there will be absolutely the same situation. By the way, EA looks like that will be done, well, t.e. On E3 2014, the earlier prototypes and the concept of art were shown the ultra, and then on each subsequent E3 they will show a more or less completed game and tell how everything looked bad in 2014 and how much they added over these past years.